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Tuesday, 27 December 2016

Key starting books

I started my research journey by reading through some key books mostly on the the topics of technology, culture and value. Some of these key books were

Stevenson, D. (2015) ‘Enriching Britain: Culture, creativity and growth’, Cultural Trends, 24(2), pp. 205–208. doi: 10.1080/09548963.2015.1031491.

oyle, R. (ed.) (2010) Drawn to sound: Animation film music and sonicity. London: Equinox Publishing.

Barthes, R., Essays and Heath, S. (1993) Image, music, text

Paul, C. (2015) Ideals of beauty. United Kingdom: Thames & Hudson.

Grau, O. and Custance, G. (2004) Virtual art: From illusion to immersion. Edited by Roger F. Malina. Cambridge: The MIT Pres

This was a very important process and it layed a foundation of knowledge on the general subject. I found from this the bredth that "cultural value" can be measured with both quantitatively through study/psychology and also through philosophy/art theory. From this point I needed to start narrowing down my research and also start focusing it towards the "app"

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