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Monday, 9 January 2017

Exploration of visual sound in all medias

Sound and art have been two media that have been linked for a long time,  a good early example is the work of Russian abstract painter Kandinsky who painted a few interpretations of symphonies or at least let the music influence his work. Since then there have been a few examples of the two being linked. A more modern day example is the video game panoramical. The game features controllable sounds which have corresponding visuals that are altered at the sae time. The visuals are not reactive to sound they have been created directly to fit the audio.

These are important things to take into account as I am working in the same way. Although I am using a different media type and the final outcome will be very different, I will still be designing visual imagery around preexisting audio.

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